Who am I?

I’m a Game Art graduate with an Advanced Diploma, passionate about creating immersive virtual worlds. Specialized in 3D animation, I also bring strong skills in rigging and concept art.

Experienced with Adobe Creative Cloud, Maya, 3ds Max, MotionBuilder, Unreal Engine 5, and traditional art, I have a solid understanding of game development pipelines and thrive in collaborative team environments.

3D Animation Videos

Digital art